Overcooked: Food-programmable Gate Array
For my Digital Systems class, I teamed up with classmates to program an FPGA version of the video game, Overcooked. I was responsible for implementing the game logic, while my teammates implemented the graphics and multiplayer network communications.
Overcooked is a traditionally multiplayer cooking game where players must prepare and serve dishes under time pressure. During a round, the players are presented with orders which must be completed within a short time window, otherwise they lose points. Food that is cooked too long catches on fire. Our project implements a streamlined version of the original video game.